Sela
Project Overview
Sela is a final project for a web-based application that aims to provide convenience when accessing information and making reservations for sport fields in Indonesia. Addtionally, provide a platform to sport field owner to promoted and recap the online reservation data through Sela.
Problem
Limited access to information about sports fields, Conventional dissemination of information about sports fields, Manual system for sports fields reservation, Manual data recap system
Goal
Development a web-based application that provide convenience when accessing information, making reservations, promoting and recap reservation data of sport fields.
Development Process
The developement process based on Waterfall model
Communication
Planning
Modelling
Construction
Deployment
Communication
Planning
Modelling
Construction
Deployment
Communication
1
Project Identify
Identifying problems that occur in sports field rentals using Google Forms
1
Analyze Requirement
The results from the form are then analyzed and turned into requirements. We analyze these requirements by examining the reasons behind them and the specific details to make sure they are clear and in line with the project's goal.
Rating
Users are allowed to rate the sport field and give a short message
Inbox Chatting
Users, Owner admin are allowed to communicate through inbox chat feature & Users, Owner and Admin are allowed to see their received message
Nearest Location
User are allowed to find the nearest sport field by GPS tracking
Sport Field Location
User are allowed to find the field location by attachment of google maps integrated pinpoint.
Tool Information
User are allowed to access an information about tool provide by the sport fields owners
Sport Field Information
User are allowed to access accurate and updated information include: reservation price, facilities, location, field availability schedule.
Online Payment
User are allowed to access online payment while making an online reservation for sport fields
Planning
1
Estimation Timetable
We estimate the completion of our final project (thesis) by creating a timetable
1
Brainstroming
Brainstorming is crucial for adopting a comprehensive approach, which involves considering all aspects of the problem, including its context and user needs, in order to discover the optimal solution.
Studies Rsearch
We also did some study research on international paper.
Feature Analyze
To understand the user's needs, we conducted user research to gain insights into what feature are needed for the Sela App.
Modelling
1
Before creating the mockup, we translated the project requirements into a wireframe, which served as a basic design outline for the solution. here the Sela project
Wireframe
2
High Fidelity Design
Once the wireframe was created, we continue on create the hifi design of the sela
Construction
1
Development Process
We are developing an application with various features and a user-friendly interface using the PHP programming language with the Laravel framework, as well as HTML, CSS (Bootstrap), and JS
Project Outome
1
Result
Successfully developed a web-based application that provides convenience in accessing information, making reservations, promoting, and recapping reservation data of sports fields. The application received a rental ease score of 89% out of 100%, an access ease score of 86% out of 100%, and an evaluation result that indicates respondent satisfaction with the features reached 85% out of 100%.
Lesson Learn
When working on a UI/UX project, it is crucial to prioritize the user's needs and consider any technological limitations when creating the project's solution